Support multi-player games
I'd like to be able to use Challonge for three-player games (with different options i.e., one winner per game or points distributed based on finishing order, etc.)
You can now select “Free For All” for tournament type to run matches with 3-16 players. You can advance any number of players per match, and they’ll get paired in the next round. Once a round is reduced to 1 match, that becomes the final round.
Please give it a shot and contact us at firstname.lastname@example.org with feedback. We’ll add additional flexibility to the feature in the future, but it’s already powerful and opens up some exciting possibilities!
Good idea, there are so many board games that use 3, 4 or more players in the game, that would bring me here to make tournaments.
Edwin Aquino commented
Please add this. With the release of Bomberman on the Switch. 4 player tournaments can be a thing.
Totally behind this one. I'd like to be able to have Mario Kart Wii tournaments without having to generate the 4-player bracket manually...
Dirt Iz Chaos commented
Actually We need THIS NOW. I have an IRON MAn tournament coming up for CoD and mulitplayer matches is perfect. at least up to 10 per bracket group. with elimination of each round based on points lowest is out
Any updates on this? It's been another 6 months and still unable to create tournaments for multiplayer games :(
Looks like 6 years on from the original request................
We need this please!
yeah this is the only reason I'd use challonge. Would be great if you could set it up.
Caleb Goessling commented
Like others here, I run Mario Kart tourneys where top 2 out of 4-player matches move on. Just to have this in single-elimination format would be a big help.
lol please do make this feature. As of right now Mario Kart tournaments are impossible!!! D:
This is still on the back burner. We're releasing our new vector-based brackets early next week, and they'll be considerably easier to extend for multi-player games. No ETA yet as this is a massive feature, but it's #1 on my personal wishlist.
Guillaume Simard commented
Any update on this? It's been more than a year since the last Admin post
I signed up for a dominoes tournament. I know how to play when you add by fives. I just read that it is played block not in fives. Does anyone know how to play this way. How do I get points this way.
I would be also very interested in such a feature.
Currently, being able to do only 1v1 matches is a bit limited :/
Tristan Wemm commented
I'm trying to make a bit of a tricky tournament that doesn't seem to be even close to supported by Challonge.
Essentially it would a large tournament with 96 competitors.
The first round would have these 96 competitors split into groups of 8, with each group having 2 competitors advance to the next round.
After that, the remaining 24 competitors would be shuffled, and then split into groups of 6, and have only 1 competitor advance to the final round.
Then the remaining 4 competitors would face off and there would be 1 winner.
But as far as I can tell, there's no way to set more than 2 players per round, let alone different amounts for each round or different numbers of winners for each round.
I play 4 player free for all games where I would like the 2 best players to play the 2 best from another 4 free for all. Currently because I can't drag the players to where I want, the two best might be against each other and I have to label one a losing and it throws the whole thing off.
Please allow for free for all's now just 1 vs 1.
Anything new on this ?
Again this would be a great feature to have - I'm constructing tournaments for Chaos Reborn which allow match play modes of 1v1v1, 1v1v1v1 and 2v2. It would be great to be able to round tournaments using these modes within the Challonge site.
Keen on using Challonge for International Tabletop Day tournaments but at the moment, we an only use it for our Magic tourneys. Any advancement on this feature?
Steven Huf commented
Has there been any movement on this? It would make this tool much more useful for events such as LANs...
Rob McConkey commented